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section b of routines in bowtie.i

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functions in bowtie.i - b

 
 
 
bowtie


             map= bowtie(rt, zt)  
          or map= bowtie(rt, zt, ireg)  
 
     returns a "bowtie map" for the quadrilateral mesh defined by  
     RT, ZT, and (optionally) IREG.  If IREG is present, it should be  
     an integer array of the same dimensions as RT and ZT; its first  
     row and column are ignored, otherwise each non-zero element of  
     IREG marks an existing zone in the mesh.  (An IREG with one fewer  
     row and column than RT and ZT will also be accepted.)  If IREG  
     is omitted, every zone is presumed to exist.  
     The returned MAP is a 2-D integer array with one fewer row and  
     column than RT and ZT.  It's values have the following meanings:  
          2   marks a convex zone with positive area  
	  1   marks a concave (boomerang) zone with positive area  
	  0   marks a bowtied zone  
	 -1   marks a concave (boomerang) zone with negative area  
	 -2   marks a convex zone with negative area  
	 -9   marks a non-existent zone  
     Use the nbow function to print the results.  

interpreted function, defined at i/bowtie.i   line 11  
SEE ALSO: nbow