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Main Page Class Hierarchy Compound List File List Compound Members
csSector Member ListThis is the complete list of members for csSector, including all inherited members.
- CalculateSectorBBox(csBox3 &bbox, bool do_meshes) const
- cfg_reflections
[static] - CheckFrustum(iFrustumView *lview)
- Children
[protected] - CleanupReferences()
- csid
[protected] - csObject(iBase *pParent=NULL)
- csObject(csObject &o)
- csObjectIterator (defined in csObject)
[friend] - csSector(csEngine *)
- DecRef()=0
[pure virtual] - DisableFog()
[inline] - do_portals
[static] - do_radiosity
[static] - Draw(iRenderView *rview)
- draw_busy
- eiSector (defined in csSector)
[friend] - FollowSegment(csReversibleTransform &t, csVector3 &new_position, bool &mirror, bool only_portals=false)
- GetChild(int iInterfaceID, int iVersion, const char *Name=NULL, bool FirstName=false) const
[virtual] - GetChild(const char *Name) const
[virtual] - GetCullerMesh() const
[inline] - GetEngine() const
[inline] - GetFog()
[inline] - GetID() const
[virtual] - GetIterator()
[virtual] - GetLights()
[inline] - GetMeshes() (defined in csSector)
[inline] - GetName() const
[virtual] - GetObjectParent() const
[virtual] - GetRefCount()=0
[pure virtual] - GetVisibilityCuller() const
[inline] - GetVisibleObjects(iFrustumView *lview, int &num_objects)
- HasFog() const
[inline] - HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &isect)
- HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &intersect, csPolygon3D **polygonPtr)
- IncRef()=0
[pure virtual] - InitializeObject()
[protected] - IntersectSegment(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr=NULL, bool only_portals=false, csMeshWrapper **p_mesh=NULL)
- IntersectSphere(csVector3 ¢er, float radius, float *pr=NULL)
- Name
[protected] - ObjAdd(iObject *obj)
[virtual] - ObjAddChildren(iObject *Parent)
[virtual] - ObjReleaseOld(iObject *obj) (defined in csObject)
[virtual] - ObjRemove(iObject *obj)
[virtual] - ObjRemoveAll()
[virtual] - ParentObject
[protected] - PrepareMesh(iMeshWrapper *mesh)
- QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0
[pure virtual] - QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion)
[inline, static] - RealCheckFrustum(iFrustumView *lview)
- ReferencedObject (defined in csSector)
[friend] - RelinkMesh(iMeshWrapper *mesh)
- SCF_DECLARE_IBASE (defined in csObject)
- SCF_DECLARE_IBASE_EXT(csObject) (defined in csSector)
- scfiReferencedObject (defined in csSector)
- scfiSector (defined in csSector)
- SetFog(float density, const csColor &color)
[inline] - SetName(const char *iName)
[virtual] - SetObjectParent(iObject *)
[virtual] - ShineLights(csProgressPulse *=0)
- ShineLights(iMeshWrapper *, csProgressPulse *=0)
- UnprepareMesh(iMeshWrapper *mesh)
- UseCuller(const char *meshname)
- ~csObject()
[virtual]
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