Nomad

Gypsy type. 2 decks. No redeal.

Object

Move all cards to the foundations.

Quick Description

Like Gypsy, but with one extra free cell.

Rules

The eight playing piles in the tableau all start with four cards showing. Piles build down by alternate color, and an empty space can be filled with any card or sequence. The single free cell at the bottom may hold one card at a time.

When no more moves are possible, click on the talon. One card will be added to each of the playing piles.

You are also permitted to move cards back out of the foundation.

Strategy

Making heavy use of the Undo key is explicitly encouraged here - you can win many games with a little bit of thought. Keeping the free cell open for sorting is usually a good idea.

History

Nomad was created to be more strategic than Gypsy (hence all the open cards), and be solvable more often than it under optimal play. From empiric data, I find it's solvable in all but one in ten games, where I was solving only slightly above a quarter of the Gypsy games. At the same time, the single free cell gives it a very rich complexity.

Author

This game and documentation has been written by Deon Ramsey<miavir@furry.de> (based on code and documentation by Markus Oberhumer) and is part of the official PySol distribution.


Glossary
General rules

Back to the index