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class OSGGA_EXPORT osgGA::StateSetManipulator

Experimental class, not been looked at for a while, but which will be returned to at some point :-\

Inheritance:


Public Methods

[more] StateSetManipulator()
[more]virtual ~StateSetManipulator()
[more]virtual void setStateSet(osg::StateSet*)
attach a geostate to the manipulator to be used for specifying view
[more]virtual osg::StateSet* getStateSet()
get the attached a geostate
[more]virtual const osg::StateSet* getStateSet() const
get the attached a geostate
[more]virtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
Handle events, return true if handled, false otherwise
[more]virtual void accept(GUIEventHandlerVisitor&)
Handle visitations

Protected Fields

[more]osg::ref_ptr<osg::StateSet> _drawState
[more]bool _backface
[more]bool _lighting
[more]bool _texture


Inherited from GUIEventHandler:

Public Methods

ovirtual const CompositeGUIEventHandler* getComposite() const
ovirtual CompositeGUIEventHandler* getComposite()


Documentation

Experimental class, not been looked at for a while, but which will be returned to at some point :-\
o StateSetManipulator()

ovirtual ~StateSetManipulator()

ovirtual void setStateSet(osg::StateSet*)
attach a geostate to the manipulator to be used for specifying view

ovirtual osg::StateSet* getStateSet()
get the attached a geostate

ovirtual const osg::StateSet* getStateSet() const
get the attached a geostate

ovirtual bool handle(const GUIEventAdapter& ea, GUIActionAdapter& us)
Handle events, return true if handled, false otherwise

ovirtual void accept(GUIEventHandlerVisitor&)
Handle visitations

oosg::ref_ptr<osg::StateSet> _drawState

obool _backface

obool _lighting

obool _texture


This class has no child classes.

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