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csPolygon2DQueue Class ReferenceA queue for polygon 2D objects to render at a later time. More...
Detailed DescriptionA queue for polygon 2D objects to render at a later time.
This queue is useful to remember a set of 2D polygons efficiently and play them back in front to back or back to front. A queue is always allocated for a given maximum size. This size is known in advance because we know for which polygons the queue is going to be used.
Member Function Documentation
The documentation for this class was generated from the following file: Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |