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iMaterial Struct ReferenceThis class represents a material as seen from the engine view. More...
Inheritance diagram for iMaterial:
Detailed DescriptionThis class represents a material as seen from the engine view.You need to register this to the texture manager to get a handle to an internal compiled material. This interface plays same role related to iMaterialHandle as iImage plays related to iTextureHandle.
Member Function Documentation
The documentation for this struct was generated from the following file: Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |