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iSoundRender Struct ReferenceThe sound renderer is used to play previously loaded sounds or music. More...
Inheritance diagram for iSoundRender:
Detailed DescriptionThe sound renderer is used to play previously loaded sounds or music.Loading itself is NOT done through this interface.
Sounds may be played as non-3d directly with PlaySound(). If you want more control (for example, stop the sound at any time) or if you want 3d sound you have to create a sound source. Sources can be 3d or non-3d, where non-3d sources simply ignore the position and velocity control methods of iSoundSource.
Before you can play a sound, you must first register it and get a sound handle.
The documentation for this struct was generated from the following file: Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |