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csSquaredDist Class Reference

Some functions to perform squared distance calculations. More...

#include <math3d.h>

List of all members.

Static Public Methods

float PointPoint (const csVector3 &p1, const csVector3 &p2)
 Returns the squared distance between two points.

float PointLine (const csVector3 &p, const csVector3 &l1, const csVector3 &l2)
 Returns the squared distance between a point and a line.

float PointPlane (const csVector3 &p, const csPlane3 &plane)
 Returns the squared distance between a point and a normalized plane.

float PointPoly (const csVector3 &p, csVector3 *V, int n, const csPlane3 &plane, float sqdist=-1)
 Returns the squared distance between a point and a polygon. More...


Detailed Description

Some functions to perform squared distance calculations.

This is a static class and contains only static member functions.


Member Function Documentation

float csSquaredDist::PointPoly ( const csVector3 & p,
csVector3 * V,
int n,
const csPlane3 & plane,
float sqdist = -1 ) [static]
 

Returns the squared distance between a point and a polygon.

If sqdist is >= 0, then it is used as the pre-calculated point to plane distance. V is an array of vertices, n is the number of vertices, and plane is the polygon plane.


The documentation for this class was generated from the following file:
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